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Release-Note - 1.1.5
Forum » Changelogs » Release-Note - 1.1.5
100

Release-Note - 1.1.5

Changes

  • Raise the number for Desert Outlaw in Desert Yongbi.
  • Dew changes:
    • Red Potion will now have a new variation to be obtained by 12 minutes.
    • Remove the variation for 8% Critical Hit Chance to Red Potion while buying from Huahn-So.
    • Orange Potion will now have a new variation to be obtained by 12 minutes.
    • Remove the variation for 8% Chance of piercing hit to Orange Potion while buying from Huahn-So.
    • Yellow Potion will now have a new variation to be obtained by 12 minutes.
    • Yellow Potion now will have a new variation for 10% Attack Speed.
    • Green Potion will now have a new variation to be obtained by 12 minutes.
    • Blue Potion will now have a new variation to be obtained by 12 minutes.
    • White Potion will now have a new variation to be obtained by 12 minutes.
  • Lower the amount of Bravery Cape obtained from Stones between Lv. 35 and Lv. 80. There are alot of Bravery Caps, and those items have no value yet.
  • Increased the respawn cooldown of Chief Orc bblockack to 60m.
    • Add one more Chief Orc into the Orc Valley, his location will be available on the map.
  • Increased the respawn cooldown of Giant Tortoise back to 60m.
    • Add one more Giant Tortoise into the Desert Yongbi, his location will be available on the map.
  • Increased the respawn cooldown of Nine Tails back to 60m.
    • Add one more Nine Tails into the Sohan Mountain, his location will be available on the map.
  • Increased the respawn cooldown of Fire King back to 60m.
    • Add one more Fire King into the Fireland, his location will be available on the map.
  • Lower the amount of Bravery Cape obtained from Bo Chest, Choung Chest, Bestial Captain Chest, Chief Ork Chest, Spider Queen Chest, Dark Leader Chest, Tortoise Chest, Nine Tails, Yellow Tiger Chest, Fire King Chest, Giant Ghost Tree Chest.
    • We will try to fix the price for Bravery Cape and the amount of obtained them in-game.
  • Nine Tails have now 350.000 HP and will have have protection too. This boss was the weakest boss in the game due to an error on our part. Now have a protection at 20% of total HP. His resists have been increased like the other bosses to 30%.
  • Slightly increased the drop chance of level 65 +1 weapons at the level 90 metin stone.
  • Slightly buffed INT for sura, it will deal more damage than with STR.
  • Added more hunting missions: now, every level after 50 will have a hunting mission. Previously, they were available only every 5 levels.

Bug Fixes

  • Removed the Fail/Success thing at the Gathering system at the end of the animation, because this was not supposed to exist.
  • Made so when you mine ores and gather flowers it will count each time you obtain an ore or a flower.
  • Fixed some mobs in Demon Tower, Grotto of Exile I & II, Ghost & Red Forest which had the wrong attributes, some were melee instead of range or magic and thus arrow and magic defence bonuses were not working to defend against them.

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