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News
Changelogs
Release-Note - 1.1.7

Changes

  • Increased the chance to drop Cor Draconis.  
  • Added a chance to drop Dragon Stone Shards to all mid and high-level open-world mini-bosses.  
  • Increased the maximum level limit for dropping items from certain medium bosses (Orc Chief, 9 Tails, Queen Spider, etc.) to a maximum of 10 levels; previously, it was between 5–8 levels.  
  • Azrael is now slightly easier to defeat. We remind you that you must use polymorph to fight him for maximum damage output.  
  • Giant Turtoise has been slightly nerfed, as there was some dissatisfaction for those who had the level 11 quest on horse.
  • Changed the variation of mobs that spawn in all maps to be close to the official ones. Previously, we had custom mobs, which removed some variety.  
  • Upgrading items:  
    • Reworked the upgrade items needed for upgrading all items.  
    • Added the official materials needed to upgrade the items for more diversity.  
    • Mobs from all maps will drop some type of upgrade item needed to refine equipment. Check the wiki for details on where an item drops.  
    • Significantly increased the chance to drop upgrade items from monsters.  
  • Added more flowers to gather in all maps.
  • Added more ore veins to mine in all maps.  
  • Decreased the respawn cooldown of stones in all maps.  
  • Decreased the respawn cooldown of flowers in all maps.  
  • Decreased the respawn cooldown of ore veins in all maps.
  • Angler Bag can now be obtained when fishing, it contains treasure items.
  • Made Green Strength to have the same chance to obtain bonuses as Enchant Items.
  • Salvation Stone general changes:
    • All Salvation Metin Stones from levels 50 to 90 have been reworked to provide a more distinct difference in the quantity of items obtained based on their level.
    • High-level Salvation Stones have been adjusted to offer greater profitability.
    • The drop rate of Green Dragon Beans has been reduced for Salvation Stones at levels 55, 65, and 70, as they became overly abundant in mid-game, diminishing their value.
    • Enchant Items now have an increased drop rate from Salvation Stones at levels 70, 75, 80, 85, and 90.
    • Blessing Marbles now have a higher drop rate from Salvation Stones at levels 85 and 90.
    • Salvation Stones at levels 85 and 90 now have a chance to drop Cor Draconis (Rough).
    • The drop rate for Reinforce Items has been increased for Salvation Stones at levels 70, 75, 80, 85, and 90.
    • The amount of Energy Fragments obtained has been increased for Salvation Stones at levels 55, 65, 70, 75, 80, 85, and 90.
    • The number of Precise Strike Book, Dragon Heart Book, Leadership, BlackSmith books has been recharged for all Salvation Stones. These were being obtained in very large numbers and did not have the value we wanted in the market. If they are needed we will find alternative ways to obtain them.
  • Mining quality of life:  
    • Significantly reduced the time needed to fully mine an ore vein.  
    • Previously, you needed to mine for a total of 90 seconds because a vein could be mined three times for 30 seconds each. Now it only takes 45 seconds, and you can mine it once. The amount of ores received remains the same as before.  
  • Gathering quality of life:  
    • Significantly reduced the time needed to fully gather a flower.  
    • Previously, you needed to gather for a total of 12 seconds because a flower could be gathered twice for 6 seconds each. Now it only takes 6 seconds, and you can gather it once. The amount of flowers received remains the same as before.  
  • Setaou mobs from V4 will now drop clams and flowers too. 
  • We made a change to the Mobile Sell feature: instead of requiring a new Mobile Sell item for each remote transaction, you can now reuse the same item multiple times. However, it will only be available for a limited duration.
  • Since you now have an unlimited Mobile Sell Bag, we reverted the change where the price of a weapon was dictated by the number of slots it occupies to optimize space. Now all weapons of the same level, regardless of type, will have the same price.  
  • Lowered the number of flowers needed to gather for the monthly battlepass missions.  
  • Decreased the number of monsters needed to kill for the daily missions at Uriel by 10,000.  
  • Renamed the Spider Eyes needed for the mission because they had the same name as the upgrade items, creating confusion when searching for them in the offline shop.  
  • Mobile Sell Bag has been removed from drop. Now will be available at the General Store Saleswoman.
  • Dragon Stone Shard changes:
    • Increased the chance to obtain Dragon Stone Shards from monsters.
    • Now you can choose from the quest on which character you want to activate the drop of Dragon Stone Shards.(max 2 characters can have the drop)
    • You will be able to see in the quest page from the character window how many Dragon Stone Shards you can drop without opening the quest again.
    • Improved the information given by the quest.
    • Fixed some issues which caused the daily limit to net reset the next day after you completed the quest.
  •  The Hunting Quests were improved:
    • Now you will see how many monsters you have to kill in the quest window without clicking on the quest letter.
    • You will receive the reward without the need to open the quest letter.
    • Improved the text at Hunting Quests.
  • Lowered the level of the Soul Crystal Bracelet from 65 to 58.  
  • Lowered the level of the Soul Crystal Necklace from 65 to 60.  
  • Lowered the level of the Soul Crystal Earrings from 65 to 62.  
  • Removed the Blacksmith Upgrade items shop.

Big Fixes

  • Removed Dragon Scale Shoes from the wiki because they didn't exist in the game.
  • Fixed some invisible block zones in the Red Forest map.  
  • Fixed the Stone of Haste+0, which could not be stacked.  
  • Fixed an issue with the Blacksmith upgrade system where the "Keep the refinement window open" option would close the window upon a failed upgrade, even for items that do not disappear when the upgrade fails.
  • Fixed an issue when you tried to join another player's party. The leader of the group didn't received the invitation. Also the translations for party invites, requests were improved.
  • Fixed an issue at buff skills when changing channels.
  • Fixed an issue at the Hunting Quests which was caused by last maintenance fixes. The progress reset if you opened the quest window.
  • Fixed an issue which could case people to be disconnected from the game.
  • Fixed an issue at the accesories sockets, now you will have time 24 hours, 12 hours & 6 hours. Until now it was 12 hours, 6 hours, 3 hours.
Read More about Release-Note - 1.1.7
Changelogs
Release-Note - 1.1.6

Changes

  • Grotto of Exile II changes and improvements
    • Fixed the issue in Grotto of Exile II where some rooms were empty.
    • Added more monsters to all rooms to balance them. Some rooms or areas will now have significantly more monsters than others, you’ll discover these differences as you play.
    • Since we’ve increased the number of monsters, the experience (EXP) gained has been reduced by 20% to maintain the server's Hard PvM challenge.
  • Changes in Gaya Market:
    • Stone Handbook now costs 50 Gaya.
    • Joy Ring now costs 700 Gaya.
    • Nazar Amulet now costs 700 Gaya.
    • Ring of Power now costs 700 Gaya.
    • Exorcising Scroll now costs 70 Gaya.
    • Reading now costs 95 Gaya.
    • Earrings of Harmony now cost 80 Gaya.
    • Love Bracelet now costs 80 Gaya.
    • Earrings of Love now cost 80 Gaya.
    • Harmony Bracelet now costs 80 Gaya.
    • Necklace of Love now costs 80 Gaya.
    • Necklace of Harmony now costs 80 Gaya.
    • Reset Status Scroll now costs 100 Gaya.
    • Blue Dragon Bean now costs 35 Gaya.
    • Each Dragon God Chest now costs 15 Gaya.
    • Each Purple Potion (B) now costs 5 Gaya.
    • Flower Chest now costs 5 Gaya.
    • Shop Time Extend (L) now costs 20 Gaya.
    • Stone of the Blacksmith now costs 30 Gaya.
    • Offline Shop Expansion now costs 35 Gaya.
    • Reset Status Scroll now costs 200 and 220 Gaya.
    • Green Dragon Bean now costs 20 Gaya.
    • Blessing Marble now costs 100 Gaya.
    • Dragon Tongs now costs 40 Gaya.
  • Zelkova Branch, a biologist quest item, is now tradable.
  • Tugyi's Tablet, a biologist quest item, is now tradable.
  • Red Ghost Tree Branch, a biologist quest item, is now tradable.
  • Leaders' Notes, a biologist quest item, is now tradable.
  • Slightly reduce the weapon drop rate for Lv. 70 stones. Since those stones are more or equal valuable as higher level stones.
  • Fixed the wrong icons in the Rates Events wiki guide.
  • Fixed the wrong icons in the Double Drop Events wiki guide.
  • Updated the outdated Fishing wiki guide.
  • Updated the outdated Mining wiki guide.
  • Corrected the description of the ninja Stealth skill. It displayed the wrong duration.
  • Corrected the descripiton of the Experience Ring.
  • Corrected the description of Offline Shop Expansion.
  • Updated the description of Fish Bones.
Read More about Release-Note - 1.1.6

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