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News
Changelogs
Release-Note - 1.1.5

Changes

  • Raise the number for Desert Outlaw in Desert Yongbi.
  • Dew changes:
    • Red Potion will now have a new variation to be obtained by 12 minutes.
    • Remove the variation for 8% Critical Hit Chance to Red Potion while buying from Huahn-So.
    • Orange Potion will now have a new variation to be obtained by 12 minutes.
    • Remove the variation for 8% Chance of piercing hit to Orange Potion while buying from Huahn-So.
    • Yellow Potion will now have a new variation to be obtained by 12 minutes.
    • Yellow Potion now will have a new variation for 10% Attack Speed.
    • Green Potion will now have a new variation to be obtained by 12 minutes.
    • Blue Potion will now have a new variation to be obtained by 12 minutes.
    • White Potion will now have a new variation to be obtained by 12 minutes.
  • Lower the amount of Bravery Cape obtained from Stones between Lv. 35 and Lv. 80. There are alot of Bravery Caps, and those items have no value yet.
  • Increased the respawn cooldown of Chief Orc bblockack to 60m.
    • Add one more Chief Orc into the Orc Valley, his location will be available on the map.
  • Increased the respawn cooldown of Giant Tortoise back to 60m.
    • Add one more Giant Tortoise into the Desert Yongbi, his location will be available on the map.
  • Increased the respawn cooldown of Nine Tails back to 60m.
    • Add one more Nine Tails into the Sohan Mountain, his location will be available on the map.
  • Increased the respawn cooldown of Fire King back to 60m.
    • Add one more Fire King into the Fireland, his location will be available on the map.
  • Lower the amount of Bravery Cape obtained from Bo Chest, Choung Chest, Bestial Captain Chest, Chief Ork Chest, Spider Queen Chest, Dark Leader Chest, Tortoise Chest, Nine Tails, Yellow Tiger Chest, Fire King Chest, Giant Ghost Tree Chest.
    • We will try to fix the price for Bravery Cape and the amount of obtained them in-game.
  • Nine Tails have now 350.000 HP and will have have protection too. This boss was the weakest boss in the game due to an error on our part. Now have a protection at 20% of total HP. His resists have been increased like the other bosses to 30%.
  • Slightly increased the drop chance of level 65 +1 weapons at the level 90 metin stone.
  • Slightly buffed INT for sura, it will deal more damage than with STR.
  • Added more hunting missions: now, every level after 50 will have a hunting mission. Previously, they were available only every 5 levels.

Bug Fixes

  • Removed the Fail/Success thing at the Gathering system at the end of the animation, because this was not supposed to exist.
  • Made so when you mine ores and gather flowers it will count each time you obtain an ore or a flower.
  • Fixed some mobs in Demon Tower, Grotto of Exile I & II, Ghost & Red Forest which had the wrong attributes, some were melee instead of range or magic and thus arrow and magic defence bonuses were not working to defend against them.
Read More about Release-Note - 1.1.5
Changelogs
Release-Note - 1.1.4

New Features

  • Cor Draconis is now tradable, meaning you can sell it to other players.
    But a change was a made, you can only collect Dragon Stone Shards on a maximum of 2 characters. This limitation is in place to prevent abuse through the creation of multiple characters for farming and to help maintain their value.
  • Added a new shop at Uriel where you can:
    • Change any 3 Skill Books for 1 Ability Book Chest.
    • Change 50 Ability Book Chest for 1 Exoricsm Scroll.
    • Change 75 Ability Book Chest for 1 Focus Reading.

Changes

  • Reborn Chief Ork from the Ork Maze dungeon will now be able to drop the Soul Stone Jinunggyi too for the Ork Tooth biologist mission.
  • Now the level 65 metin stones will spawn more monsters.
  • Increased substatianly the chance to obtain the maximum bonus value when using Green Magic.
  • Increased Dragon Stone Shard drop chance.
  • We've increased the number of Dragon Stone Shards you can collect daily. Here's the updated breakdown by level:
    • Levels 30–49: 250 shards (previously 200)
    • Levels 50–74: 300 shards (previously 250)
    • Levels 75–89: 350 shards (previously 300)
    • Levels 90–99: 450 shards (previously 400)
  • Increased the duration of Animal Ring to 30 minutes.
  • Increased the duration of Black Wind Ring to 30 minutes.
  • Increased the duration of Ork Ring to 30 minutes.
  • Increased the duration of Esoteric Ring to 30 minutes.
  • Increased the duration of Glacier Ring to 30 minutes.
  • Increased the duration of Inferno Ring to 30 minutes.
  • Increased the duration of Arachnid Ring to 30 minutes.
  • Slightly increased the drop chance of Alpine Rose from the Flower Chest.
  • Slightly increased the drop chance of Mulberry from the Flower Chest.
  • Decreased the cooldown of the following skills:
    • Enchanted Blade (sura skill) from 20 seconds to 5 seconds.
    • Aura of the Sword (warrior skill) from 20 seconds to 5 seconds.
    • Berserk (warrior skill) from 20 seconds to 5 seconds.
  • Decreased the respawn cooldown of the following bosses:
    • Chief Orc: from 60m to 45m.
    • Giant Tortoise: from 60m to 45m.
    • Dark Leader: from 60m to 45m.
    • Nine Tails: from 60m to 45m.
    • Fire King: from 60m to 45m.
  • Reborn Chief Ork from the Ork Maze dungeon will now be able to drop the Soul Stone Jinunggyi too for the Ork Tooth biologist mission.
  • Yang received from selling certain level 65 weapons has been increased:  
    • Battle Sword+0: from 40.000 to 163.000
    • Partisan+0: from 60.000 to 244.500
    • Dragon Knife+0: from 20.000 to 81.500
    • Yellow Dragon Bow+0: from 40.000 to 163.000
    • Heaven and Earth Bell+0: from 20.000 to 81.500
    • Salvation Fan+0: from 20.000 to 81.500
  • Yang received from selling level 66 armors has been increased by 200k for every +, for example:
    • Black Steel Armour+0: from 60,000 to 260,000
    • Black Steel Armour+9: from 515.000 to 715.000

Bug Fixes

  • Fixed the bug in which you could not add Antique, Legendary and Mythic Alchemy in the Offline Shop.
  • Fixed an issue at the Seasonal Ranking, instead of the ranking being reset in the last day of the month at midnight, it was begin reset and gave the rewards a day earlier.
  • Fixed an issue at Ranking, it was loaded before entering the game and could cause some issues.
  • Fixed the description of some Passive skills and fixed an issue when displaying the bonus values given by the next skill.
  • Fixed a mining and gathering bug which could be abused.
  • Fixed some mistakes in the Ork Maze wiki guide.
  • Fixed some mistakes in the Double Drop Events wiki guide.
  • Fixed an issue in the Fireland map which caused all mobs to dissapear when entering it. That also included the Fire King boss since the zone was right next to him.

 

Read More about Release-Note - 1.1.4

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